# -*- coding: utf-8 -*-
from .QuModLibs.Client import *

@Listen("UiInitFinished")
def UiInitFinished(_={}):
    compFactory = clientApi.GetEngineCompFactory()
    compFactory.CreateGame(levelId).AddTimer(2.0,
    lambda: compFactory.CreateTextNotifyClient(levelId).SetLeftCornerNotify("加载前置MOD缺失，请确保已加载前置MOD！")
    )
